Moves
- Coded Beak Blast — Implemented charging state, priority -3 execution, and burn-on-contact during charge
- Temper Flare — No longer ...
Moves
- Coded Beak Blast — Implemented charging state, priority -3 execution, and burn-on-contact during charge
- Temper Flare — No longer incorrectly doubles power on the first turn
- Sucker Punch — Rebuilt to properly handle priority modifiers and ability interactions
- Mirror Coat / Counter / Metal Burst / Comebackeance — Now retarget to the replacement Pokémon when attacker switches out via Volt Switch
- Counter — No longer reflects damage from special switching moves like Volt Switch
- Chilly Reception — Fixed priority from -6 to correct value of 0
- Salt Cure — No longer ends when the user switches out, and can now coexist with binding moves
- Diamond Storm — Fixed stat change data
- Strength Sap — No longer causes immortal Pokémon when used against Liquid Ooze
Abilities
- Coded Ice Face (Eiscue) — Implemented physical hit block, Noice form change, and Snow restoration
- Cloud Nine — Now suppresses weather effects while active instead of permanently removing them
- Electromorphosis / Wind Power — Charge now applies to the correct Pokémon with proper battle text
- Magic Bounce — Fixed client freeze when two Magic Bounce users set hazards against each other
- Beads of Ruin (and all Ruin abilities) — Now properly apply the 0.75x stat multiplier to opponents
- Wonder Skin — No longer reduces accuracy of self-targeting status moves
- Neutralizing Gas — Mega Pokémon now regain their Mega ability (not base ability) when gas ends
Items
- Salac Berry — Speed boost notification now shows on the correct Pokémon
- Punching Glove — Now properly disables contact effects for multi-hit punching moves like Surging Strikes